IndividualKex

Solo developer behind the game Orrstead who publishes short technical tutorials and demos. Videos repeatedly cover game-development tools and workflows (editor and roller‑coaster editor builds), real‑time rendering and pixel‑art shader techniques (texel/triangle splatting, 3D pixel art), and concise explainers of machine‑learning and server topics (speculative decoding, attention, MCP server setup). Content focuses on practical how‑to material and technical explanations rather than broad entertainment.

Channel stats

Calculated from videos published in the last 12 months

1 video every 91 days
Publishing pace
Irregular
Publishing regularity
2 min
Average video duration
1 min
Published time per month

Similar channels

Latest videos

I made a game engine because unity was too slow
May 3, 2026
Texel Splatting: Perspective-Stable 3D Pixel Art [paper, code, demo]
March 15, 2026
Texel Splatting | True 3D Pixel Art
February 22, 2026
Speculative Decoding explained
February 4, 2026
Attention Explained in 59 seconds
December 10, 2025
I'm making Plague Inc but 3D
October 16, 2025
GPT-OSS: Open-Source Model from OpenAI
August 5, 2025
Triangle Splatting
July 21, 2025
KexEdit Tutorial | Design an Entire Roller Coaster Walkthrough
June 22, 2025
I made a Node-based Roller Coaster Editor
June 15, 2025