1 video every 26 days
Publishing pace
Analytical video essays about video game design and criticism, with recurring focus on difficulty and balance, boss and enemy design, and comparisons/retrospectives of specific franchises (examples include Monster Hunter, Capcom titles, and Hollow Knight: Silksong). The channel explores what works or doesn’t in games, how mechanics affect player experience, and design ideas for improving or revisiting well‑known systems.
Calculated from videos published in the last 12 months